
Factsheet
Developer:
Morepolygons
Based in Hilversum, Netherlands
Founding date:
December 1, 2011
Website:
morepolygons.com
Press / Business Contact:
press-contact@company.com
Social:
n/a
Releases:
Grim
Address:
n/a
Phone:
n/a
Description
6 students currently developing an online shooter called Grim in 5 months time.History
Early historyDuring our studies at USAT (Utrecht School of Art and Technology) we as a group of students noticed shared interests and decided to join together. After a couple of projects, there came the idea for an online multiplayer shooter, codenamed "Prologue". Somewehere in June 2011 we decided that Project Prologue was the way to go for us, and started working on some ideas, planning, and some very early task assignments.
After thatIn December 2011 we had the basic planning worked out, and began meeting on a regular basis again to discuss how we would approach this project. The main task assignments were now being made, and all kind of possibilities and ideas were being discussed. A lot were discarded, a lot were accepted and slowly we began feeling very inspired about what we were going to do in the upcoming months. Actual development began at the end of January.
Projects
Videos
Trailer featuring the Climb level and Breach game mode YouTube
Trailer featuring the Outpost level and Deathmatch game mode YouTube
Images
























There are far more images available for Morepolygons, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Awards & Recognition
Selected Articles
Additional Links
Youtube Channel
Link to the Morepolygons youtube channel youtube.com.
Team
Jorry Rosman
Concept Artist
Tom Looman
Programmer
Nicky Pelupessy
Game Designer
Bo van Oord
3D Artist
Peter van de Kuijt
3D Artist
Wesley Schouten
3D Artist
Contact
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks