WHAT IS GRIM?
Taking place on planet P44-X, Grim is an online shooter that lets you experience the battle between the Persuasive Forces and the Insurgents.
Made by six students, this game strives to set an example of what small teams can offer the game industry on a AAA-quality level. Including our three game-modes Deathmatch, Team Deathmatch, and Breach, the game offers a fun and exciting experience for everyone who loves playing shooters and has a soft spot for high quality game art.
TITAN TOOLKIT
Date: 19-02-2012
The Titan Toolkit began its life as a simple five-button application for our team to more easily access UDK and join or host a game. It soon grew to something much more and now includes ticketing support, subversion and a file browser among many small time-saving features.
Notable Features
- Tray icon with quick access to:
- SVN Update/Commit
- Editor
- Compile and Run
- Common UDK Folders
- Closing any active UDK windows.
- Supported launch parameters:
- No Sound
- Logging
- Skip Startup Movie
- Remote Control (runtime tweaking of game)
- GameType
- Level
- Run as Server or Client
- Any parameter defined inside the 'launch parameters...' textbox!
- Compile & Run (Auto loads selected level and GameType and launch parameters)
- Global Settings config file. The project/tool manager may change global settings automatically applied to every user when updating. (This includes FTP and ticket settings)
- Automatically finds all available game levels and list them as possible launch parameters.
- Run on Windows Startup
- Show user IP to easily share with team.
- Auto launch Steam client to join multiplayer sessions
- Single button to delete local *.ini files (required after any change was made in the Default*.ini files)
- Custom Shortcut buttons to any application installed on the user PC (Example, Visual Studio 2010 or Photoshop)
- Access to Subversion client with Update and Commit.
- Easy Tool update through SVN.
- Tab Pages including
- Ticketing Support. Report bugs, request features or provide playtest feedback. Ticket is sent to our online project management tool. Includes support for Launch.log files and screenshots (UDK's large BMP-files are automatically converted to .jpg's reducing file size by up to 97%)
- Event Log. Compile information is stored in the event log.
- File Browser. Quick access to any file in the UDK Directory. Filter by extension, name or file age! Search is live and multi-threaded.
Screenshots
Easy access to any file in the UDK-directory.
Keep track of compile events.
Report bugs and include screenshots, logs and/or reproduction info.
Quick access to many common user actions.
General Usage
The tool turns most actions into a single button click, it stores user preferences and allows a single projectmanager to define global settings, these settings are automatically applied to every user
The most commonly used features for the entire team include:
Play as Client
Play as Host
Launch Editor
SVN Update and Commit
Bug Report
File browser
Development of this tool took about a week with intervals. It has since paid itself back numerous times as it makes every step easier and more accessible especially for less tech savvy artists.