Concept art: Outpost

Concept art of the Outpost level


Taking place on planet P44-X, Grim is an online shooter that lets you experience the battle between the Persuasive Forces and the Insurgents.

Made by six students, this game strives to set an example of what small teams can offer the game industry on a AAA-quality level. Including our three game-modes Deathmatch, Team Deathmatch, and Breach, the game offers a fun and exciting experience for everyone who loves playing shooters and has a soft spot for high quality game art.

Download Presskit Facebook

Concept art: Outpost

Date: 01-04-2012

Tech, Rock & Foliage

Color schemes

We need every single screenshot of Grim to be recognizable as our game. Because of this reason, and the reason of our gameplay having an arcade-feel to it, we chose a clear and functional color scheme. We're following three rules during the design process: all tech will follow a blue color scheme, all foliage will be red, and all rocks will be mainly black. Off course we'll vary a bit on our themes throughout the game, but by using these color conventions on the vast majority of the game art, we're hoping to achieve a consistent style for our game.

Concept art: Outpost